3.5 – Assignment: Writing a Research Problem and Hypothesis

3.5 – Assignment: Writing a Research Problem and Hypothesis

Research Problem and Hypothesis (worth 10%)

In this assignment, we will continue to build upon the foundations laid by the readings and coursework up to this point. Using the Hunt Library (Links to an external site.)Links to an external site., find a minimum of five (5) “Scholarly-Peer Reviewed” articles central to a topic of your choice. These should be different than any articles you have used in previous modules/assignments. Write an annotated bibliography for these articles according to the guidance in activity 2.6. Be sure to include an APA formatted reference citation for each article.

Based upon your findings on your topic, write section 1 of a research proposal (as outlined in Chapter 5 of the book) to include the research problem and hypothesis (and applicable guiding research questions). The section 1 text should be included in the same document file as the annotated bibliography.

Ideally this is a topic that you may wish to use in other modules or throughout the course, but this is not required.

Use standard file type (.doc or .docx). Save your assignment using a naming convention that includes your first and last name and the activity number (or description). Do not add punctuation or special character

 

 

 

Solution Preview

Papastergiou, M. (2009). Digital game-based learning in high school computer science education: Impact on educational effectiveness and student motivation. Computers & Education, 52(1), 1-12.

Since the introduction and integration of computer technology and systems into learning institutions, there has been a perceived impact on learning by computer-related knowledge. The researchers in this study developed the hypothesis that computer games have developed into an essential part of our social-cultural environment, including learning and the school environment.

(1,724 words)

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